Draft:BepInEx

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BepInEx
Original author(s)Bepis and others
Initial release11 February 2018
Stable release
5.4.22.1 / 2 February 2024; 3 months ago (2024-02-02)
Preview release
6.0.0 / WIP
Repositoryhttps://github.com/BepInEx/BepInEx
Written inC#
EngineUnity
PlatformCross-platform
TypeSoftware library
LicenseGNU Lesser General Public License
Websitedocs.bepinex.dev/index.html

BepInEx is a Mono library to patch and modify XNA and Unity games at runtime.[1] [2] [3]

Working principle[edit]

BepInEx patches the games at runtime using Mono's introspection and debugging facilities.

Notable uses[edit]


  1. ^ BepInEx/BepInEx, BepInEx, 2024-01-13, retrieved 2024-01-13
  2. ^ "MEA now supports BepInEx and how to use it! [Baldi's Basics] [Tutorials]". GameBanana. Retrieved 2024-03-01.
  3. ^ "Steam Community :: Guide :: How to make mods with BepInEx". steamcommunity.com. Retrieved 2024-03-01.