ArkGraphics 3D

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ArkGraphics 3D
Developer(s)Huawei
Initial releaseAugust 4, 2023; 8 months ago (2023-08-04)
Written inShading language: NAPI C++/Cangjie,C, HarmonyOS Runtime/API: ArkTS, Cangjie
Operating systemHarmonyOS
Platform64-bit ARM, RISC-V, x86, x64, Lingxi
Type3D computer graphics and compute API
LicenseProprietary

ArkGraphics 3D is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API developed by Huawei as a subset of Ark Engine. It is compared to low-level APIs on other platforms such as Apple Metal, Vulkan and DirectX 12.[1]

Introduced in HarmonyOS NEXT 3.1 API 9 in August 2023 as a conglomerate of APIs under Ark Engine outside of Vulkan native development kit (NDK) for game development, for all types of Huawei flagship devices from Vision TVs, interactive white boards, IdeaHub, MatePad tablets, Huawei Mate/P smartphones, Huawei Watch devices and other computing devices taking advantage of Qualcomm Snapdragon and mostly Kirin chipsets, alongside custom OpenHarmony-based HarmonyOS NEXT core system iteration of the operating system as the core and primary graphics stack, of game applications written low-level. Companies such as Cocos, Unity and Unreal China support the new graphics API for HarmonyOS NEXT development on HarmonyOS. [2][3][4][5][6][7]

See also[edit]

References[edit]

  1. ^ "High fidelity graphics with ArkGraphics 3D on HarmonyOS NEXT". Substack. LivingInHarmony Blog. Retrieved February 15, 2024.
  2. ^ O'Donnell, Deirdre. "HarmonyOS 4.0 debuts Live Window feature on Huawei devices". Notebook Check. Notebook Check. Retrieved February 12, 2024.
  3. ^ Sarkar, Amy. "You can play games on Huawei smartwatches with HarmonyOS 4". HC Newsroom. HC Newsroom. Retrieved February 12, 2024.
  4. ^ "What is "ArkWeb" for HarmonyOS NEXT?". Substack. LivingInHarmony Blog. Retrieved February 15, 2024.
  5. ^ Sarkar, Amy. "Cocos Creator 3.8 LTS brings open source HarmonyOS 4 platform support". HC Newsroom. HC Newsroom. Retrieved February 15, 2024.
  6. ^ "NetEase's A Chinese Ghost Story became the first Unity China game to adopt Huawei's HarmonyOS". Technode. Technode Feed. Retrieved February 15, 2024.
  7. ^ "openHarmony game ecosystem construction. Cocos, Unreal Engine (UE), Unity". BiliBili. OpenAtom OpenHarmony. Retrieved February 15, 2024.