Talk:Triplanetary (board game)

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Was this the only version?[edit]

I used to play Triplanetary (a lot!) when I was a kid - but I don't remember there being combat rules or all of those other scenarios. I'm pretty sure there was only one kind of gravity field and there were no moons.

I made lots of extensions to the game (including orbiting moons and a way to make gravity fields of large planets extend out to two rings of hexagons and still permit orbits) - I also added my own combat system that seems to be much more complex than the one that the Triplanetary version described here uses.

Is it possible that there was an earlier and simpler version of the game out there?

SteveBaker (talk) 15:20, 25 January 2008 (UTC)[reply]

AV:T[edit]

Attack Vector: Tactical has many similarities with Triplanetary. Both are hex based space games that try to have realistic physics. AV:T adds three dimensional space movement and targeting rules, as well as realistic inertial dynamics and quite a bit more detail into ship configuration. Readers interested in Triplanetary are likely also interested in expansions of the concept: WP:BUILD. -- Autopilot (talk) 13:10, 29 September 2009 (UTC)[reply]