Talk:Resident Evil 6/GA1
GA Review[edit]
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Reviewer: AdrianGamer (talk · contribs) 04:22, 10 May 2016 (UTC)
I'll take this one as well. I always like reviewing big titles like this one. AdrianGamer (talk) 04:22, 10 May 2016 (UTC)
- @AdrianGamer: just pinging to make sure you haven't forgotten! JAGUAR 16:23, 20 May 2016 (UTC)
- I will finish the review tomorrow. AdrianGamer (talk) 10:18, 21 May 2016 (UTC)
- The ninth instalment of the Resident Evil series - Should be the ninth "main" installment in the series.
- The lead needs more information about the game's gameplay.
- The developers define the game's genre as "dramatic horror", although promotional materials for the Japanese version still classify the game as survival horror. should be moved to the next paragraph about development.
- Isn't the main point of criticism is that the game is no longer a survival horror game? This should be included as well.
- You should mention that the three campaigns intersect at some points, 4-player co-op is possible.[1] These campaigns seem to have different styles as well.[2]
- The game is twice as long as RE5. The article should mention that.[3]
- I think that Agent Hunt and Mercenaries mode should be split and moved to a new paragraph in the gamepaly section. There should be more information about the two modes. For example, Mercenaries mode on PC has a mode called "No Mercy".[4] It has a timer, melee kills add time etc. There is some more information on "Agent Hunt" in this source as well.
- The game's control is more updated. You can now move and shoot in this game, slide, roll etc. in this game[5]
- Different characters have different abilities. This should be mentioned.[6]
- The game features a lot of QTEs. This should be mentioned as well.[7]
- Certain enemies drop skill points when killed, which can be picked up and spent on upgrades such as increased weapon effectiveness or specific ammunition drops - You can remove your companion character as well.[8]
- During the game, there are non-linear events that require different approaches, such as shooting at zombies, prying through a door, and attempting to locate keys in a vehicle - Unclear. The examples listed don't seem to match with the description.
- There is also a stamina bar, and something called quickshot as well.[9]
- You should mention that the screenshot is depicting the game's Agent Hunt mode.
- The plot section is a bit too long.
- The 2 sources in the plot section seem unnecessary.
- and two large BOW's - What is "BOW"?
- Ada is killed by an assassin, and then she aids Leon and Helena. It seems like that something is missing.
- When they meet up briefly, Chris reveals to Jake that he was the one who killed his father, but Jake resists the urge to kill him, saying that there are more important things than his want for revenge - Does not sound like something important.
- Haos makes one last attempt to kill Chris but is killed itself by a powerful lightning charge from Piers - "itself" is not needed.
- The development section seems to be way too short for a major release like this.
- Sources familiar with the project indicated that the series would return to its roots and be "brutally scary" - Rumors should not be mentioned. It is obviously not true, in this case.
- The character of Jake Muller was also designed to attract new fans to the series - According to Famitsu, Jake is a character that was "designed to be someone today’s young people can empathize with"[10]
- On 10 April 2012, a second trailer was released which detailed the game's plot, and also revealed that the release date had been pushed back from 20 November 2012 to 2 October 2012 - The game's delay is more important than the trailer. I don't think the trailer should be mentioned.
- Resident Evil 6 was re-released on PlayStation 4 and Xbox One with all DLC on 29 March 2016. - The title's name should be in italic. It should have some graphical updates. The article should reflect that.
- Development of the game started in 2010. [11]
- There are a lot of sources about the game's development.
- Who Else Is Making Resident Evil 6?
- Resident Evil Damnation (Marketing)
- Why Capcom Brought Zombies Back For Resident Evil 6
- You Can Replay Resident Evil 6’s Crossover Battles
- Resident Evil 6 Goes Gold
- Classic RE models returning
- Developing Resident Evil 6
- G4TV interview
- GamesRadar interview
- How Resident Evil 6 Happens
- Future of the series
- Resident Evil 6: Capcom ‘pressured to live up to Resi 4 standards’
- Metro interview
- Resident Evil 6 Interview with Hiroyuki Kobayashi
- Siege mode
- Survival horror's market too small
- "Totally Different"
- Copies were stolen
- Four hours of cutscene
- Sales target should be moved to the section about the game's sales.
- Development section does not mention the PC version release date.
- Source 31 does not cover anything mentioned in that paragraph.
- GameRankings should not be used per a recent consensus.
- The first paragraph of the reception section's topic sentence is The game's storyline and themes were praised by critics, but then the paragraphs covers things from graphics, AI, to controls.
- A reviewer from Game Informer stated that despite the game's minor flaws - Examples of "minor flaws"?
- while Destructoid cited Resident Evil 6 as not only a "step back" for the series, but a "step back for commonplace, unassuming action-shooters" - Did he mention why?
- ScrewAttack included it on their 2012 list of top ten Capcom mistakes - Did he provide a reason?
- Despite the slow start and negative reviews, - "mixed" reviews.
- What about the future of the franchise after this colossal disappointment?
- Citation style is a bit inconsistent, with some being incomplete. Should be "XXX" instead of "XXX.com". Source 13, 19, 23, 24, 25, 27, 29, 59 have citation problems.
- Not sure if source 26 is reliable or not. Here is a better alternative.
- Is XboxAchievements a reliable source?
- Source 42 is dead.
Overall[edit]
GA review – see WP:WIAGA for criteria
- Is it reasonably well written?
- A. Prose is "clear and concise", without copyvios, or spelling and grammar errors:
- B. MoS compliance for lead, layout, words to watch, fiction, and list corporation:
- A. Prose is "clear and concise", without copyvios, or spelling and grammar errors:
- Is it factually accurate and verifiable?
- A. Has an appropriate reference section:
- B. Citation to reliable sources where necessary:
- C. No original research:
- A. Has an appropriate reference section:
- Is it broad in its coverage?
- A. Major aspects:
- B. Focused:
- A. Major aspects:
- Is it neutral?
- Fair representation without bias:
- Fair representation without bias:
- Is it stable?
- No edit wars, etc:
- No edit wars, etc:
- Does it contain images to illustrate the topic?
- A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
- B. Images are provided if possible and are relevant to the topic, and have suitable captions:
- A. Images are tagged with their copyright status, and valid fair use rationales are provided for non-free content:
- Overall:
- Pass or Fail:
- Pass or Fail:
The article is well-written, but it is missing a lot of information. The lead does not summarize the entire article, and both the gameplay and development section do not have enough information, and the scope of the reception section is too narrow. I am going leave the article on hold for a week. When all the issues mentioned above are addressed, the article should be good to go! AdrianGamer (talk) 07:27, 22 May 2016 (UTC)
- Thanks for the review AdrianGamer! It took me a very long time, but I should have all of the issues addressed. I've made use of the sources you have given me, and in such expanded the development section and clarified the reception section. JAGUAR 20:35, 23 May 2016 (UTC)
- With all the issues fixed, the article is good to go! However, if you intend to further improve the article, I think expanding both the development and the reception section would be a great idea. Anyway, Resident Evil 6 is now a . Congratulations! AdrianGamer (talk) 12:25, 24 May 2016 (UTC)