Talk:Chrono Trigger/Archive 1

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Archive 1 Archive 2 Archive 3

Meowthnum1's on gamefaqs

I see no such guide, and no one listed here: http://www.gamefaqs.com/features/recognition/recog_M.html

Nevermind, I found it myself:

http://dw.com.com/redir?asid=477343&astid=8&siteid=19&edid=107&destCat=18601&destURL=http%3A%2F%2Fdb.gamefaqs.com%2Fconsole%2Fsnes%2Ffile%2Fchrono_trigger_j.txt Their name is apparently now traceyj: http://www.gamefaqs.com/features/recognition/11356.html

Chrono Compendium

  • The Chrono Compendium's down until March 17th. This update will mark the end of downtime on whole, and the evolution of the site. The Wiki will still be maintained, but shall properly serve its purpose as an encyclopedia, and not the main site. Crimson Echoes has also begun; I've edited the link to reflect that. --ZeaLitY 03:40, 10 Mar 2005 (UTC) Temporary site: http://cc.herograw.com --67.65.114.80 23:11, 11 Mar 2005 (UTC)

Time Constraints

  • "Despite being hailed by many gamers as one of the greatest games of all time, Chrono Trigger appears to have been limited by Squaresoft's time constraints." - I'm a little confused by this statement. How was CT limited by time constraints, and/or has any of the developers mentioned this? This can be a good point, but IMO it needs to be developed a bit more. -- CronoDekar 00:24, 11 Jan 2005 (UTC)
- Since nobody defended that claim, I removed it. I agree, it doesn't sound right. If somebody knows more about this, they can add it back.
- I'm guessing that was probably referring to the rumor that the game was supposed to have more characters and side quests. So far as I've ever been able to figure out, that was all bubkis, so removing that bit seems like a good move. --Linktoreality 10:00, 8 January 2006 (UTC)
- BTW - I finally have gone back and started CT again. I couldn't find my memory card with all the game saves, so I started over again. It is still a great game! IMHO the original animation is better than the anime sequences that they aded to the PS version.
- wrp103 (Bill Pringle) - Talk 21:02, 23 Jan 2005 (UTC)

CT Remake Link

  • Is the link to the 3D CT project really neccisary since it's shut down? --InShaneee 17:34, 14 Jan 2005 (UTC)
  • I don't think so. I'll remove it. --Jihnsius 11:16, 14 Jan 2005 (UTC)
    • The Roman Empire was shut down too, and it's still pretty valid. I'm reinstating the link. Andre (talk) 05:41, Jan 15, 2005 (UTC)

How Old?

  • I'm wondering how old the people who played this game when it first came out (1995) are now. Is it still one of your favourite games? I played it for the first time only in 1999, and I was blown away. I have since come to consider it one of the best games ever with its complex story, detailed world, and (of course) great music (my favourite was the castle theme song at Guardia castle).
    • Well, I just turned 60 a few months ago, and also finished my first few endings a few days ago. All the tweaking of this page got me thinking about it, so I started it over again. It is still a great game, IMHO. I wrote a page listing all the possible endings on the SNES version and updated it for the PS version, and enjoyed the reissue, except for the anime (see my comment above). The biggest problem I have with it is the delays before and after battles, but that is minor. I'm guessing the pauses are hard-coded, which is why they were kept in, but that's just a guess. wrp103 (Bill Pringle) - Talk 16:10, 1 Feb 2005 (UTC)
    • I got this game right when it came out in the United States, and I was 12. It still holds a very important place in my heart, and I replay it every two years or so. Plus, when you're a 7th grade boy, Ayla holds a certain appeal. ;)
    • Well, I'm one of the younger ones (I'm 15). When I was around 5, my mom randomly bought Chrono Trigger, but I didn't start playing it until 2 years ago. I've been hoocked since. Peaceman 01:37, 3 Feb 2005 (UTC)

Random Battles

"There are no random battles while wandering on the overworld map, and players can avoid most battles in the game if they choose." Well, it's pretty obvious that there aren't any random battles, but there are only a couple places in the game where you can actually avoid them. Can someone (preferrably from the Chrono Compendium) resolve this issue? Peaceman 01:39, 3 Feb 2005 (UTC)

Good point. (I hadn't heard of the Chrono Compendium, so feel free to ignore this. ;^) There are a number of battles that you can avoid, but it seems to me that there are only a few places where you can't avoid battles. (We are ignoring boss battles, I assume.) There are certain "hot spots" on the map that trigger the battle. If you step on the hot spot, the battle begins, if you avoid it, you can skip it. It also depends on whether you are walking or running. There are some battles you can avoid quite easily if you simply walk past the monsters (for example, Truce Canyon 600AD. You have to do the first fight, but when you come down off the ledge, if you walk past the critters rolling the roly poly you can skip that fight). Sometimes running helps avoid battles, since you can leave the screen before the battle actually begins. In the cursed woods, you can even bump up against a monster and, as long as you are walking, the battle never happens. I usually get into all the battles I can during my first play of the game to level up my characters, but during New Game Plus, I avoid most of them, since they take more time than they are worth. wrp103 (Bill Pringle) - Talk 21:01, 3 Feb 2005 (UTC)
Well yeah, but once you go to the harder dungeon areas (Tyranno Fortress, Black Omen), the hot areas become so big that you can't really avoid many of the battles. But when you're in relatively easy areas with enemies (forests and Truce Canyon), you're right. Peaceman 00:21, 4 Feb 2005 (UTC)

It's pretty much true for all of the areas. A lot of the areas in Tyrano Lair are automatic, in the sense that monsters rush out of the door if you approach it. And in the Black Omen, I avoided the grey Mutants by waiting for it to go down some, then running past it while it was coming up. - A Link to the Past

Either way, I much prefer it to the random-battle scenario of the Final Fantasy series. Picture this: Omigod! I JUST got done with that horrible battle. I have no magic points ... i only have 20% HP...but the village (and hence, the Inn) is RIGHT there! Only 5 steps! Can I make it?!!! 4 steps later *cue battle music* and you all die.

If you are on the world map, save your game, take a few steps, and save it again. If you get into a battle, try escape. If you do get killed off, you are still closer than you were before. (BTW - you can sign your entries with three or four tildes) wrp103 (Bill Pringle) - Talk 19:08, 29 September 2005 (UTC)

Screenshots

Hey, I just remembered that I took a buncha screenshots when I was playing the game using an emulator. Some of them are uploaded, and currently on this page. Feel free to use them in Chrono Trigger related articles. If you do use them, leave a note on my Talk page saying where you're gonna use a pic. Thanks. Peaceman 4 July 2005 21:52 (UTC)

When uploading CT pics, screenshots, etc.

People, when you upload CT media, at the end of the description pleases add "Category:Chrono media". This way, we can keep track of what pics we have and what pics we want. I just went through every CT related page and put all of the pics into the category, but I DO NOT feel like doin that again. Thanks for you cooperation! Peaceman 04:09, 13 July 2005 (UTC)

Good idea! Hansamurai 13:44, 13 July 2005 (UTC)

Boxart

I could almost swear that the tech on the boxart is not Arc Impulse, because Frog is clearly not fighting. Please respond. Peaceman 21:32, 21 July 2005 (UTC)

Arc Impulse requires X-Strike from Crono and Frog, and Ice 2 from Marle. The beginning of the attack (see picture) has Crono jumping on Frog's back while Marle fires magic into his sword. ~ Hibana
Hmmmm...I see your point. I still think it looks a lot more like Fire Sword, but at least I understand why you're saying it's Arc Impulse. I'm satisfied now. Peaceman 21:45, 21 July 2005 (UTC)
It's definitely Arc Impulse but also the worst possible triple tech they could have put on the box if you ask me. :) Hansamurai 22:03, 21 July 2005 (UTC)
Okay, I just replayed it, and now I understand (I had never cast Arc Impulse before). It's a pretty sweet tech! (9999 damage if magic and power stats are maxed out) Peaceman 21:44, 23 July 2005 (UTC)
Don't most Techs do that with those kinds of stats?Guardian of Light 13:05, 25 July 2005 (UTC)
You'd think, but it's not necessarily true. Dark Matter only does around 5,000 damage against Lavos. Against weaker enemies, though (Hetake, for example), I'm pretty sure almost all techs do 9,999 damage. Peaceman 19:35, 25 July 2005 (UTC)
I was always wondering, is a Hetake just a play on words for a "male" shiitake mushroom? hansamurai 飯侍 (burp) 21:29, July 25, 2005 (UTC)
Haha, maybe...I've always thought of it as a mix of heta (???meaning unskilled or weak, and take ???? meaning mushroom. But then again I'm assuming that the Japanese name is the same as the American name... Peaceman 03:44, 26 July 2005 (UTC)
Well, I have the Japanese version and a Super Famicon at home so I could check it this weekend. And are all the Japanese names correct? Because I know Gato was not called Gato in the Japanese version so maybe not all names were translated directly. Another example would be Sara to Schala. Once again I can double check all these if we're unsure. hansamurai 飯侍 (burp) 15:20, July 26, 2005 (UTC)
The names that we have so far are correct. I forgot what Gato's name is in Japanese tho. :( Peaceman 19:28, 26 July 2005 (UTC)
Gato's Japanese name is Gonzales. Sinistro 22:32, 26 July 2005 (UTC)

Packaging

The box for the CT Pre-release can be found here: [1]. Do you think it's worth it to contact Cute Lucca and ask if we can use her image(s)? Peaceman 04:31, 26 July 2005 (UTC)

I think that new packaging section is incredibly awesome! I think getting the pre-release package might be worth it considering it is mentioned in the article. hansamurai 飯侍 (burp) 15:21, July 26, 2005 (UTC)
She'll let you use them; just send her an e-mail. --Zeality 17:12, 26 July 2005 (UTC)
Okay, cool. Hey Zeality, How's the Compendium goin? Haven't been there in a while. Peaceman 19:22, 26 July 2005 (UTC)
The Crimson Echoes (CT II) demo rom hack comes out on August 22nd, CT's 10 year birthday. I'll post about it on the main Wiki article when it is ready. It'll be like CT coming full circle... --Zeality 05:07, 27 July 2005 (UTC)
Why was the box art taken off? o.o -- A Link to the Past 06:31, August 8, 2005 (UTC)
Look here: [2] hansamurai 飯侍 (burp) 12:20, August 8, 2005 (UTC)

Two release dates?

Why does the article show one release date in the body and a different one on that info box on the right side for the US SNES release? --The Amazing Superking 02:35, August 24, 2005 (UTC)

I changed the release date in the infobox to reflect the article's date. From a quick check, it seemed to Chrono Compendium and Zeality's word against Gamefaqs. I chose the Compendium's because it is dedicated to the game and would likely have more accurate information. I have no idea where Gamefaqs gets its information but it could very well be user submitted. hansamurai 飯侍 (burp) 12:26, August 24, 2005 (UTC)

Future Featured Article

Since this article was the creation of many fans and has possibly reached the point of near "completion", I propose a challenge: to get Chrono Trigger on the front page of Wikipedia as a Featured Article. This article has definitely evolved over time as information was compiled and added, but there is only so much that can be done for a static topic (not that a Featured Article candidate has to be totally unchanging and near complete).

Wikipedians have defined the "path" to a Featured Article as such:

  1. Start a new article (done)
  2. Research and write a great article (research is at a saturation point and the information and potential is here for a truly great article)
  3. Check against the featured article criteria (this is where I believe the most work is needed. There is a definite need for grammar checking, spelling and linking consistencies, and complying with the Wikipedia manual of style.
  4. Get creative feedback-Peer Review (someone from outside the normal editors takes a formal look at the article)
  5. Apply for Featured Article Status
  6. Become a Featured Article (goal)

I think all of this is very doable. I'm going to spend some time today to check grammar and spelling errors as I am quite nitpicky. I'm not sure if this is an issue or not, but we should verify the copyright status of all the images on the page as this is very important to become a featured article. Make sure all the images are tagged with their correct status. Also consider rewriting entire sections if they come off wordy or unreadable to the non-CT fan. BE BOLD hansamurai 飯侍 (burp) 14:15, August 24, 2005 (UTC)

Doubt it. Chrono Trigger is not as notable as Doom or Super Mario 64. I don't say it's impossible, it's just so far from easy. I haven't even taken a stab at a video game article like The Legend of Zelda: A Link to the Past or The Legend of Zelda, which are notable games, but put a lot of my time to featuring Henry Fonda, Cat, Wario, Kirby, History of Arizona, etc. - A Link to the Past (talk) 15:47, August 24, 2005 (UTC)
Well, notability can be decided at the candidancy stage. One way or another, this push will make the article better. hansamurai 飯侍 (burp) 16:13, August 24, 2005 (UTC)
It's not a matter of being popular enough, it's being able to have an article that is both long and of quality. - A Link to the Past (talk) 16:18, August 24, 2005 (UTC)

I've deleted the NPC section. I advise that character lists be kept to a minimum, same with all other lists. Try to work the NPCs into paragraphs in the Storyline. But, only use main characters like Lavos, Schala and Zeal. If you don't agree, don't get upset, it's available in the history. - A Link to the Past (talk) 19:41, August 24, 2005 (UTC)

I suppose I support this decision; really, the casual browsers or possible players will not be interested in reading and spoiling that information, and also won't be able to piece it together into limited knowledge of the plot. Conversely, there are far better sources for information for experienced players to consult for minutiae concerning NPCs. --Zeality 20:23, 24 August 2005 (UTC)
I do agree with this decision considering the article was already 31kb in length, don't know how much that affects its FA candidancy though. However, it is important that atleast the linked characters are worked into the plot description somehow, atleast, they should already.
Here is a list of the linked characters:
  • Cyrus is mentioned in Frog's description
  • Janus I'm pretty sure is mentioned in Magus' description
  • Schala should be linked in the plot and in Magus
  • The three gurus should be linked in the plot
  • Dalton should be linked in the plot, not that he's really anymore notable than say Azala but he does have a page...
  • Lavos in the plot obviously
  • Masa & Mune in the plot and maybe in Frog's(?)
  • Ozzie, Slash, and Flea should be mentioned under Magus already
  • Queen Zeal should be in the plot and under Magus
And ALttP, thank you for being bold. :) hansamurai 飯侍 (burp) 21:02, August 24, 2005 (UTC)
I will join the reviewing process for quality assurance. In general, the only problem I can name at the moment is a sudden focus or change of tone in some paragraphs. I'm going to add a Prerelease picture to the big block of miscellaneous text. --Zeality 23:36, 24 August 2005 (UTC)
Forgot; by the way everyone, the Chrono Trigger Birthday recently passed (August 22nd, verified by Usenet posts in 1995 by gamers to receive the earliest copies). Of note is the Crimson Echoes demo, released by Kajar Laboratories as the first serious rom hack. Is it worthy of inclusion or note? It lasts about 15 minutes of playtime, and significantly alters some locations and events for a new story. It's sort of a proof of concept for Temporal Flux, in a way. --Zeality 23:40, 24 August 2005 (UTC)
That's a problem in unsectionizing things. You'll have to fix them up; the effort is worth it to avoid a big, clunky ToC.
Also, might I judge? I have three featured articles under my belt, and I'm actually one of the founders of a group devoted to featuring articles (the first accomplishment was Cat, the next is looking to be History of Arizona, and we're currently working on The Godfather (film), Manetho and Space shuttle program. I also worked on Henry Fonda and Wario, so I think I can judge this. Anyway, here's a link to the project: WP:FAD. And cool on that hack and birthday. - A Link to the Past (talk) 23:44, August 24, 2005 (UTC)
I admit, I didn't realize that adding all the sub-sub-sub-sub-sections was bloating the TOC. Is there any kind of TOC boolean which can turn a section's TOC entry on or off? I just don't like reading massive blocks of text and I think section headings can really help a reader find information quicker if they're skimming the article. Maybe if we mimicked these smaller section headings with strong bold text or something? hansamurai 飯侍 (burp) 13:32, August 26, 2005 (UTC)
I think mimicking might work by using emboldened titles. How does the article look aside from this; are we possibly ready?

Box art

What happened to the box art? I thought we used to have it, but it's gone. Andre (talk) 23:55, August 24, 2005 (UTC)

Check the bottom of the article. --Zeality 00:53, 25 August 2005 (UTC)
Oh. It belongs in the infobox. Andre (talk) 01:29, August 25, 2005 (UTC)
What do you mean it "belongs" in the infobox? I think the logo image was a great first picture and was a great change for the page. hansamurai 飯侍 (burp) 13:28, August 26, 2005 (UTC)
I wasn't aware that box art "belongs" in the infobox. The game has six different versions of packaging artwork, but only one official logo, so wouldn't the logo be a better representation of the game? (Mostly) All of the Final Fantasy articles use this method of putting the logo in the infobox and have a seperate packaging artwork section. — WARPEDmirror 18:45, 28 August 2005 (UTC)
Consensus in the WikiProjects associated is to use the packaging artwork. The most well-known is the U.S. SNES art. Andre (talk) 18:51, August 28, 2005 (UTC)
"no one is required to follow this WikiProject" ~~

Restructuring

I've moved some sections to different places in the article, to give it a better logical flow - I think it improves the article a lot, aside from removing a few redundancies. I'm not entirely done with it yet (at the moment I'm still pondering whether the "silent protagonist" wouldn't fit better in the "plot" section), but most of it is already good as it is/was. Comments are welcomed, of course. By the way, if this is to become a featured article, a few things are missing:

  • It should have been through Wikipedia:Peer review at least once (I will add it there once some remaining minor issues have been taken care of, I think most of the important information is already in the article)
  • Images (all of them) need fair use rationales. I'm not good at writing that kind of stuff, and could use some help there. Also, the origin and copyright of the images need to be stated.
  • Needs a lot more sources. Yes, it's a drag, but it's required.

-- grm_wnr Esc 01:48, 31 August 2005 (UTC)

The article is a long way from featured article status. I think there's a couple point of view issues that should definitely be worked out. I'm willing to help make this become a featured article though, with anyone willing to help. It definitely needs to be put through the CVG peer review before the "real one" however. It's better to start off getting criticism from video game fans that may be more familiar with the game first, then move to regular peer review, then to FA nomination. — WARPEDmirror 19:36, 3 September 2005 (UTC)
I'm not saying it's FA quality or even near it, I said it was approaching a state where I would consider putting it on Wikipedia:Peer review ;). I got the impression that the CVG peer review wasn't all that helpful (it's awfully slow), but maybe I'm wrong - there's certainly no harm in trying. I only wanted to point a a few basic issues that were certain to come up in any peer review. But anyway, I am certainly willing to help in bringing this article up to FA quality. The current FAC for FF6 should be watched closely, all points raised there apply to this article as well. -- grm_wnr Esc 00:40, 4 September 2005 (UTC)
It's rather arrogant, but as the director of the Chrono Compendium, I like to think of myself as in the center of what's going on. Adding all the in-depth info to the Wiki, in addition do discussing nad maintaining community connections has given me an unparalelled knowledge of the games, so if you need any help from this end, let me know. --Zeality 02:35, 4 September 2005 (UTC)
Nice to have you aboard. For starters, do you have the sales figures on the various incarnations of the game? I wasn't able to find any. P.S. [3] says 261,000 units sold for the Anthology, but the original SNES figures would be more interesting.-- grm_wnr Esc 05:40, 4 September 2005 (UTC)
I'd like to say I belong in the center, since I have made (apparently) quality edits to many types of video game articles. >.> I'll give the article a copyedit tomorrow, and delete/add any useless/missing information (deletion after bringing it up on the talk page, that is). - A Link to the Past (talk) 08:50, September 4, 2005 (UTC)
Zeality, just a suggestion: tone down the arrogance. Wikipedians are all equal in editing clout, even admins such as myself. Andre (talk) 17:46, September 4, 2005 (UTC)
I am speaking in terms of pure knowledge about the Chrono series. You'd be hard pressed to find someone with more facts ingrained in one's brain than me.
...The creator of Chrono Trigger? Oh served! - A Link to the Past (talk) 06:57, September 5, 2005 (UTC)
If you can get his address, by all means share it :)!--Zeality 15:46, 5 September 2005 (UTC)
I tracked down the only sales figures available, cited when Square merged with Enix. However, this was done a couple years ago, and is also very vague (written in terms of millions of units sold). It seems very unreliable, and other than this there is no official source of sales figures. Seems we're out of luck on this one. --Zeality 03:40, 24 September 2005 (UTC)

Sequels

I know they're not really sequels, but do you think the Jet Bike Special, Character Library, and the Music Library deserve their own pages? Just wondering...cuz i finally downloaded them:) Peaceman 05:15, September 7, 2005 (UTC)

Not until there's enough info to warrent it. I think they would be permanent stubs. Snargle 06:57, 7 September 2005 (UTC)
Maybe there could be a Chrono Trigger spin-offs article that encompasses all three? — WARPEDmirror 21:12, 7 September 2005 (UTC)
Oh that'll be cool...cuz then we could add some info on Crimson Echoes too. Peaceman 03:19, September 8, 2005 (UTC)

NPCs are back?

I thought the NPC section was removed in the process of cleaning up the article for featured status. Have they purposely returned? --Zeality 05:00, 29 September 2005 (UTC)

No, you elitist! They stumbled here. - A Link to the Past (talk) 05:31, 29 September 2005 (UTC)

Mode 7?

Doesn't Chrono Trigger use the SNES Mode 7 capabilities during the time warp sequences? I think it also uses it in that one instance where you choose 1999 AD on the dial in the Epoch and it shoots into Lavos (you can see the cockpit controls shaking and everything). Or is it something else? Not that it has much value for the article other than a mention in its graphics, I'm mainly wondering for my own amusement. ~ Hibana 17:32, 6 October 2005 (UTC)

It is possible. For sure it uses Mode 7 during the "motorbike" racing game in 2300 AC. -- ReyBrujo 17:39, 6 October 2005 (UTC)
Um...I feel stupid but what's Mode 7? Peaceman 00:50, 7 October 2005 (UTC)
Read this article: Mode 7. You'll probably know it when you see it. ~ Hibana 00:58, 7 October 2005 (UTC)
Oh okay, so like in the normal ending scene when Epoch's flying around. Kewl. Peaceman 01:27, 7 October 2005 (UTC)

Article details

I believe that there are some wrong details, but I'm not sure if it's me who has forgotten them, and I don't have a cartridge/ROM near me to check, so... I'd like someone to please confirm if I'm correct, or tell me where certain informations come from.

Lucca: Where is it that she has a last name, and it's Ashtear? No one else in the game has a last name...

Robo: Created to assist humans? Don't we learn during the "Mother Brain" quest that Prometheus and his "sister" were both created to kill humans? Also, was he created before the apocalypse? If back then humanity was prosperous, I see no reason for humans to create killer robots...

Also, maybe it would be interesting to write down that Ayla is Nadia's ancestor... if that's true, I can't remember. The preceding unsigned comment was added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]] • [[Special:Contributions/{{{1}}}|contribs]]) .

I can't vouch for Robo, but Ashtear is stated to be her last name in Chrono Cross, and Kino is Nadia's ancestor, not Ayla. - A Link to the Past (talk) 18:51, 31 October 2005 (UTC)
Thanks, I didn't remembered it was Kino. But anyway, I think Kino marries Ayla, so... anyway, I found this in a (not very reliable) site. It may help refresh someone's memories: "The Mother Brain computer, who has started her dark plan before Lavos attacked, has sent the R-Series to experiment and eliminate any human they capture. The R-Series are the series of which Robo come from. They have been tainted by the mother brain to be evil. Among those tainted is Robo's girlfriend, Atropos." Also, just before reaching the End of Time, Robo, Crono and Lucca enter the Factory to do something and there he meets some old comrades (he recognizes them and remember their names), then they talk a little, and the robots attack Robo, trashing him, before Crono and Lucca kill them and get Robo back to fix him (after what they rejoin Marle, and all the four go to the time portal, then there's the distortion and they go to the End of Time...)
If I am correct, doesn't Nadia's family line also extend to Doan in 2300 A.D. ?--Alfador 06:22, 17 November 2005 (UTC)

Tense

Parts of this article referring to the in-game "past" are written in present tense, i.e. "After Lavos hits the planet, dust blasts into the atmosphere and blocks out the sun." Shouldn't these parts be written in past tense?

Past/Present/Future are for the most part arbitrary since the game relies heavily on time travel and the characters are from several different time periods. But it accurately reflects in present tense seeing as it is a game with a player engaged in it, witnessing the events as they unfold. Videogame events tend to be spoken of in present tense. Just take a look at any of the story synopses or walkthroughs at a gaming site such as Game FAQS. --Alfador 06:28, 17 November 2005 (UTC)

Fan site, to add or not to add

  • "rm promotional link to fan site. If you think it really belongs here, log in and argue your case." ...okay, arguing. Since other people have posted links to my RPG subsites in several other Wikipedia articles, I thought "Ah okay, since Wikipedia likes me so much, I think I'll add my Chrono Trigger subsite to their links". The site offers a review, character info, screen captures, Final Fantasy Chronicles screen captures and movie clips, Chrono Trigger anime screen captures and movie clip, world maps, official art, scans, cosplay photos, music (MIDI, SPC, MP3), desktop wallpapers and other media. Most of its content is original and cannot be found elsewhere. It's been online since 1999 and I continue to update it. If you look up 'Chrono Trigger' on Google, most of the sites that come up have material copied from my site, especially my older batch of wallpapers. I didn't add the link because it's mine and I wanted promotion, I added it because it offers material that the existing links don't have. That and, considering that dedicated Chrono Trigger sites (or any other sites dedicated to classic RPGs) are so scarce, there probably aren't any others that could be added. The page in question: http://www.fantasyanime.com/squaresoft/ct.htm The preceding unsigned comment was added by Amitrius17 (talk • contribs) .
  • Hmm. I still think it's very rarely okay to link to your own site, but I might be swayed; what are the other articles that link to your site? rspeer 23:44, 7 November 2005 (UTC)
  • I could've easily lied and pretended to be an anonymous link submitter, but I like to be honest. Okay, other articles linking to me (checks referral history) ah, Dungeons & Dragons Shadow Over Mystara, FF6 Shadow and the SGI Demo. I'm pretty sure there are 2 or 3 others, but they're not logged in my referral history right now and that's the only way I can tell because I don't have the list memorized. Other Wiki sites like wiki.media-culture.org are linked to my pages. Chrono Compendium is linked to me; the staff seems to be quite involved here. I understand the reasons for the 'webmasters cannot submit their own' rule, but this is a classic RPG we're talking about, something the net usually has little coverage for. "Please, new talks to the bottom, and remember to sign with 4 consecutive ~" Sorry, I just signed up and I didn't see that specified anywhere. ~ Amitrius17
  • Thank you for being honest. It sounds like it's reasonable to add the link to the article. If there are truly not many Chrono Trigger fan sites, then we don't have to worry about this opening the floodgates to everyone posting their own fan site. rspeer 06:20, 8 November 2005 (UTC)
    • Wait, what? There aren't that many Chrono Trigger fansites? I'd say that's patently false; Chrono Trigger has a vast many fansites of all different bents. - A Man In Black (conspire | past ops) 06:22, 8 November 2005 (UTC)
      • Yeah, browse through Google for a while and you won't find many Chrono Trigger sites. What you will find are lots of those massive gaming sites that offer a mere profile for Chrono Trigger, and perhaps a few pictures. Myself and Chrono Compendium only have a small handful of Chrono Trigger links in our links section. Years ago there used to be tons of Chrono Trigger sites, back when everyone and their mother was putting up a GeoCities website, when 8-bit/16-bit video game emulation was at its peak in popularity and when those who experienced the 16-bit era were in high school with plenty of spare time. That time has ended. The existing Chrono Trigger sites are few, but they are the ones that will remain. ~ Amitrius17
  • Thank you, Rspeer. I appreciate it. I think the article's perfect, btw. I can't think of anything else it could have. ~ Amitrius17
  • Yes, I suppose the case lies in being regularly updated. I went digging for living Chrono sites, and only found about 3 or 4 that are regularly updated. The rest have the famous mantra, "More stuff coming soon! © 1997" --Zeality 15:29, 8 November 2005 (UTC)
  • The link to this site was recently removed. Are you sure you want to exclude it? It has content the other external links don't have. Amitrius17 19:20, 6 January 2006 (UTC)


Collector Cards

My Reference to the collector cards available with the super famicom preorder was removed, and understandably so, as it was reasonably ambiguous and the fire magic portion was also relatively unsupported (refer to the arc impulse). I have edited it to be more clear and supported. If anyone wants to verify it just take a look at the ebay chrono trigger page as there are always at least 7 or 8 of these cards up for bidding. --Alfador 02:00, 11 November 2005 (UTC)

Yo there! That is an interesting piece of information. Can you find a stable link which you can link to? In four months it is possible there are no more cards, and someone may wonder where you got that information. -- ReyBrujo 02:45, 11 November 2005 (UTC)
CT Prism Cards --Zeality 17:19, 11 November 2005 (UTC)
Oh... duh, it is the box art, Marle using Fire magic... duh, I deserve a good punch! -- ReyBrujo 17:35, 11 November 2005 (UTC)
I'll try to take some photos or scans of my cards to upload directly. Also, I have edited the word "contained" back to present tense and clarified the what "contains" is referencing as the numerous copies of each card definitely exist. --Alfador 22:13, 14 November 2005 (UTC)

End of Game Edits

I reverted a number of changes about the status of characters at the end the game (e.g., Crono marrying Marle, Frog in human form, etc.) What actually happens at the end of the game depends on what ending you get. It seems that it would be better to include such things in the section on various endings. wrp103 (Bill Pringle) - [[User talk:Wrp103|Talk]] 17:28, 1 December 2005 (UTC)

These still seem to persist. In particular, there is at least one ending, after Frog kills Magus, in which he does not turn into a human. Saying that he does in the character section is then incorrect and out of place. 132.162.213.109 14:45, 8 December 2005 (UTC)

Why not mention Marle using Fire?

In the section where the boxart is mentioned, why is it that we can mention Heckran not being fought in that situation, but we can't mention Marle using fire? Why not? Isn't that the same thing with different subjects. -- Carbunkel Dec,7/2005

Well, it seems I've been lied to. the people telling me that Arc Impulse briefly flashes red when Marle casts it are apparently wrong, as she does seem to be casting some sort of ice thingy. There will be hell to pay for this at the Compendium. --

Zeality 15:27, 7 December 2005 (UTC)

Well, it flashes yellow, which could also mean fire. I still think that it's Arc Impulse, considering Frog's stance in the artwork vs. his stance in the game. I shoulda said this a while ago, but before you start arguing about whether or not Marle's casting fire magic in the artwork, everyone should play the game for a sec and cast Arc Impulse at least once...just so that you can see it for yourself and form your own opinion based off that. Peaceman 04:34, 9 December 2005 (UTC)
Okay, in any event, I vote that both notes about Heckran and Marle are pretty miniscule. From my very first days in dealing with the CT article, a nitpicking note beneath the title package art always seemed overzealous and in bad taste; perhaps both notes could be relegated elsewhere. --Zeality 22:51, 7 December 2005 (UTC)
My own opinion: that information isn't useful for the common reader. Also, that is concept art, which may show scenes that are not included in the final game. -- ReyBrujo 13:51, 7 December 2005 (UTC)

Heckran isn't useful to the common reader either, is it? I mean a Chrono trigger player might find that interesting, but then, said player might also find Marle Fire spell interesting also. -- Carbunkel Dec,7/2005 9:20am.

It depends. I am a player who bought the game in October 1995 (I still own the original receipt(sp?)), played, enjoyed and consider this one of the best pure RPG console games ever created. But understand that conceptual art is conceptual only. In example:
  • In the english manual, page 47 there is a scene where Robo leads Crono and Frog through a dungeon, holding a lamp. But in the game he can't hold the lamp.
  • In page 68, there is a scene where Lucca is sitting on Robo's left shoulder, repairing Robo's head, a scroll in her pouch. But in the game she never has that scroll.
  • In page 74, Robo is walking, swinging his expansible right arm over his head, while carrying Ayla, wielding a club, under his left arm and Crono on his back. But in the game, that never happens.
  • In the promotional poster whose back has the Prehistoria, Earth Bound Village and Kingdom of Zeal maps, you can see Robo, Ayla and Crono sleeping around a fire. Crono has removed his boots and bandana. However, in the game he never does so while sleeping.
When making a game, the designer would tell the artist how he imagines a scene and they both will work on getting the art as close to the designer view as possible. Then he would present it to the game artists who transform the drawing into sprites, the scenes and backgrounds. It is a concept. I don't think that is of interest to the average reader. -- ReyBrujo 02:30, 8 December 2005 (UTC)

I vote to just relocate it somewhere, like make a catagory for Chrono Trigger inconsistency. -- Carbunkel Dec,8/2005 8:10am.

A category? Egad no. I vote that you leave it out of Wikipedia, because it's fancruft. rspeer 14:31, 8 December 2005 (UTC)

Hehehe, please, not another inconsistency article. I am still discussing whether Dragonlance continuity issues should be deleted or not (which for me, it _must_ because it is not encyclop[a]edic). If you want, write it here in the Talk page, and if the list becomes a good one, you could insert all that in a Trivia section in the main article. But, as I said, I do not really think it should be included. -- ReyBrujo 16:03, 8 December 2005 (UTC)
Good lord, that's not even a controversy. There hasn't even been a post about the concept art at the Compendium's forum since its inception in 2003. Certainly doesn't warrant its own category or renown as some kind of hotly debated subject. It's minor. --Zeality 15:30, 9 December 2005 (UTC)

Bible

Regarding the recent dispute over the capitalization of the phrase "the bible", I checked MLA citation references. It should be capilalized as the Bible unless a specific edition in print that is entitled The Bible is the one in question. The reason for this is that there are countless editions and translations of the Bible released. They are all Bibles, but under different names. Some simply Bible, others The Bible or Holy Bible usually followed or prefaced with a caption so to speak, such as Holy Bible: New Living Translation or The King James Rendition of the Bible. As a result, until reasonably evidence can be found to the contrary, it should be left as the Bible.--Oni Ookami AlfadorTalk|@ 19:08, 10 December 2005 (UTC)

It is also worth noting that the article about the Bible uses "the Bible" almost exclusively. hansamurai 飯侍 [[User_talk:Hansamurai|(burp)]] 21:39, 10 December 2005 (UTC)
Heh, I probably should have noted that in the first place, seeing as how consistency is relatively important between articles. --Oni Ookami AlfadorTalk|@ 23:04, 10 December 2005 (UTC)

Unfinished Business?

Should we reference, or make a page about Chrono Trigger Remake Project: Unfinished Business [4]? I see it as Wikipedia worthy, but is it? if so i'll start with the page. --ThrashedParanoid 02:04, 12 December 2005 (UTC)

Sounds a bit crufty to me. ~ Hibana 02:12, 12 December 2005 (UTC)
Well we make mention to Chrono Trigger Remake Project in the Unofficial remakes section, so i think it is relevant to that, but that is why i asked. --ThrashedParanoid 14:52, 14 December 2005 (UTC)

Character Descriptions: Magic related

Shouldn't the magical element, or lack of in the case of Robo and Ayla, be mentioned the same for all characters? What I mean is, why do we have different descriptions of how they have them when they all get them the same way? This excludes Magus who has innate magical power and Robo and Ayla for their lack of, but they should have the same general descriptions. Just a thought. Carbunkel 20:57, 21 December 2005 (UTC)

' The game has never been released in PAL territories. '

' The game has never been released in PAL territories. '

I am virtually certain that this is factually incorrect. I live in Belgium (a small west-European country), and I have seen Chrono Trigger available in a toystore down here sometime during the mid-90'ies. I also remember the boxcover not being at all as the one currently shown on the article's main page. (It was simply a black background with the title-screen's clock-design shown on it, with the words 'Chrono Trigger' pasted over it.)

Unfortunately I have no way of proving this claim. My request is that someone who is more knowledgeable on these things could further investigate this matter. What I can say however is that I am certainly not making any of the above up.

I'm quite certain that I would have heard of it, had CT been released in Europe. You must have encountered an import, or a fake. Getting an NTSC version of CT was all the rage back then. 130.232.131.47 23:27, 5 April 2006 (UTC)

'Time Axis'

The "Time Axis is out of alignment" message is the result of leaving a non-upgraded Epoch in another time period and using the warp pillars to return to the Keeper's Dome. Using a Game Genie, etc. has nothing to do with the message itself, it just makes it easier to encounter that situation.

The second part of that event tracking paragraph starting with "It is also used..." should be removed or replaced. A replacement idea is a better description of the tracking system remembering the player's influence on people/locations. Possible examples: Crono's actions at the fair being used as evidence at The Trial, the restoration of Fiona's Forest, Lucca's 990 AD flashback.

Anyway, I thought it would be a good etiquette to put this up for discussion here first before making changes, since I understand this is a "near-final" article. JLukas 11:52, 5 February 2006 (UTC)

Internet subculture

There should be something in the article about the prevalence of Chrono Trigger memes in Internet subculture, for example on YTMND. I'm probably a bad judge of what subcultural stuff is notable and what isn't, so I'm not sure I'm qualified to write the blurb. Mike Church 06:26, 6 March 2006 (UTC)

I don't know. The YTMND thing is just one song (although CT jokes have often been made in reference to the SNG/Time Travel fad). If something major pops up, and I sure hope it does, then we can talk about inclusion here. Until then, it'll just have to wait, sorry. You don't like it, I don't like it, but I want to make this a Good Article, and things like this have to wait. Crazyswordsman 02:05, 28 April 2006 (UTC)

Entity

There should be mention of the debate as to who the entity is, as it is often a hot topic on game forums.

--Cinder6 16:18, 31 March 2006 (UTC)

The Japanese version of the game and other clues pretty much establish it as the planet. There haven't been very many debates at all since 2003, mainly because most of the debates prior were had since no authority existed on the matter, and there was no reference to past discussions. Now that all the evidence for the planet has been compiled, there's little dispute. --Zeality 17:45, 31 March 2006 (UTC)
The dispute might not be there, but the topic was pretty big on CT forums. - A Link to the Past (talk) 02:23, 17 April 2006 (UTC)

It's Only a Matter of Time

In all honesty, I really believe it's just a matter of time when a real sequel/remake to Chrono Trigger would be made (probably one featuring the main original cast) (and, possibly, a sequel/remake of FF7 as well). Because, SquareEnix knows it's such a popular title (both of them), and they know they will generate a lot by doing this -- there really is no reason why they won't work on the two original titles. If they have any business sense, that is, which I know they do. —The preceding unsigned comment was added by 24.23.6.222 (talkcontribs) .

I'd like to get this up to "Good Article" standards.

With the recent surge of Final Fantasy articles making good status (all mainstream games except FFII, FFIII, and FFV are GAs now), I'd like to see Chrono Trigger make good status. I feel it is very close, and it just needs proper reference formatting. This weekend, I plan on starting addind references, and formatting them properly. I'd appreciate all help in doing so. Crazyswordsman 02:02, 28 April 2006 (UTC)

Chrono Break / copyright

When SquareEnix copyrighted the names Chrono Brake in Japan and Chrono Break in the United States, it attracted the attention of Chrono fans, who were thrilled that another sequel might be forthcoming. Their hopes were diminished when the name registration was dropped in the US, but due to the Japanese name still being copyrighted, many fans continue to hope for a possible second sequel.

WTF is this talking about? You can't copyright a name; you can only copyright a work. Is this talking about a trademark? Why would the trademark be dropped in the U.S.? In any case, some kind of citation is needed. - furrykef (Talk at me) 12:55, 3 May 2006 (UTC)