Talk:Ace Combat 3: Electrosphere/GA1

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GA Review[edit]

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Reviewer: ProtoDrake (talk · contribs) 08:46, 12 April 2020 (UTC)[reply]


I'll take this one. If you haven't heard anything from me by Saturday, ping me. --ProtoDrake (talk) 08:46, 12 April 2020 (UTC)[reply]

@ProtoDrake: - still planning on doing this one? Namcokid47 (Contribs) 18:16, 18 April 2020 (UTC)[reply]

Review[edit]

@Namcokid47:, thanks for the ping. I've got comments here.

  • The lead seems too emotive in its language, unless words such as "massive" were used in quotes, but even then it needs rewriting a little.
  • "In later years, the game has received notoriety for its lukewarm localization efforts, with Ace Combat fans creating English patches for the Japanese release and requesting that Bandai Namco Entertainment publish an official translation for Western audiences." - I can't find anything on this in the main body of the article. Unless there is anything to include, this should be removed as unverified.
  • "Ace Combat 3: Electrosphere is a combat flight simulator video game" - link to combat flight simulation game.
  • "The Japanese version of the game features additional content not present in the international releases." - The GameSpark article doesn't cite this. Please use a different part.
  • Citing the manual is good, but I've had some nasty troubles with that link outside incognito windows, so I tend not to use it except as a reference for page numbers, ect. I'd advise reworking that reference.
  • I can understand there being no development information outside Citation 4, but there's no need to repeat it so much unless the information cited is on different pages. In which case, use
  • "Since most of the development staff for Electrosphere had previously worked on Ace Combat 2, they heavily looked to that game for inspiration." - Perhaps rewrite the last part to "they drew much inspiration from it" or similar. The current phrasing looks clumsy.
  • "The game's futuristic landscapes was the result of a combination of 1970's-esc city designs and modern-day architecture." - No need to emphasize the game again, and it's "landscapes were" or "landscape was".
  • Correct "Production I.G." link to Production I.G. Only one fullstop forming part of the name.
  • "Namco quietly announced Ace Combat 3: Electrosphere in August 1998.[5] The company remained relatively silent regarding the game, only making small talk about it during the Tokyo Game Show.[5] The company broke its silence in November, opening up an official website and showing off conceptual artwork to video game publications.[5] Only a single level and a select few aircraft were shown.[5] In a preview, IGN stated that it had a "dramatic leap" in its detailed visuals, and appeared faithful to its predecessors.[5] Namco announced it was slated for a release in the first half of 1999 in Japan.[5]" This whole section needs both fewer citations, and rewriting. The tone is again a little too emotive, and the IGN preview is unnecessary. I'd certaonly rewrite the "small talk" part to something like, "The company remained quiet about the game, making minimal comments during that year's Tokyo Game Show." Or similar.
  • "It took up most of Namco's booth there, and received widespread coverage from publications." - Which publications? The IGN article is only a summary of Namco's booth presence and what was shown of the game.
  • "Its massive size forced it to be split across two discs, each containing 26 missions for a total of 52 different missions." - Similar to the lead, using "massive" is a little too emotive for an article outside quotes.
    • On a similar note, the following section seems to be uncited: "Its massive size forced it to be split across two discs, each containing 26 missions for a total of 52 different missions. Alongside a 26-page instruction manual, it contained a 30-page promotional booklet called the Ace Combat 3 Electrosphere - Portfolio Photosphere, which details the game's characters, fightercraft, storyline, and other information regarding its fictional world." The citation at the end of the paragraph only cites the PlayStation The Best release.
  • The second paragraph of "Release" only uses a single citation. I don't think you need to cite it repeatedly if there's no other citation present.
  • "It struggled in terms of sales.[9]" - This should be in reception, as part of the sales.
  • "Commercially, Ace Combat 3: Electrosphere under-performed, and wasn't as successful as Namco hoped it would be. In Japan alone, the game sold little over 395,000 copies total, selling 200,000 less than its two predecessors. Japanese publication Famitsu awarded the game the "Silver Hall of Fame" award." - That entire section is uncited. Also, no contractions outside quotes.
  • If it helps, this archived version of the Famitsu page link for the game includes legible excerpts from the review.
  • The final paragraph of reception, you need not cite the same ref three times since it all refers to the same article.

I know this is rather a lot, but as it stands the article really needs work. I think that's part of the reason I was being a bit tardy. I may find more, but these points are - I think - more than enough to be going on with. I'm putting this article On Hold, which should allow you to address the above concerns. --ProtoDrake (talk) 19:50, 18 April 2020 (UTC)[reply]

@ProtoDrake: - I think it's best to fail the article, due to the lackluster job I've done to improve it and for it not being up to standards. Namcokid47 (Contribs) 15:34, 27 April 2020 (UTC)[reply]
@Namcokid47: Since you agree, and the improvements to date are so extensive, I must Fail this article. It's close, but needs that extra work. --ProtoDrake (talk) 17:41, 27 April 2020 (UTC)[reply]