Talk:A Space for the Unbound

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External links[edit]

I removed two YouTube interviews -- you can find them linked below in case we decide to use them for sourcing:

Nomader (talk) 15:22, 6 February 2023 (UTC)[reply]

Did you know nomination[edit]

The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.

The result was: promoted by Cielquiparle (talk) 18:09, 10 March 2023 (UTC)[reply]

Created by Nomader (talk). Self-nominated at 15:34, 6 February 2023 (UTC). Note: As of October 2022, all changes made to promoted hooks will be logged by a bot. The log for this nomination can be found at Template talk:Did you know nominations/A Space for the Unbound, so please watch a successfully closed nomination until the hook appears on the Main Page.[reply]

General: Article is new enough and long enough

Policy compliance:

Hook eligibility:

QPQ: Done.

Overall: Article looks good except for some minor close paraphrasing. The line "in 2015 with a team of just two to three people" comes up as copyvio, can you rephrase this? The hook premise is interesting, but I think it can be rephrased to be punchier. The current hook is a bit vague which makes it harder to know what's interesting about it. The Rockpaperscissors and IGN refs used as sources in the article specify that the game is meant to preserve the experience of growing up in '90s Indonesia (or his memories of Indonesia in the 1990s). A hook that includes that context might be more interesting. BuySomeApples (talk) 08:18, 27 February 2023 (UTC)[reply]

    • @BuySomeApples: Thanks for the review! I went ahead and changed the sentence (thanks for catching that), should be good now. I modified the sentence per your comment here, and am proposing an ALT below:. Let me know if you have any other feedback and will be happy to address it. Nomader (talk) 19:22, 27 February 2023 (UTC)[reply]

Plot size[edit]

Hi Nguyenquocthao! I saw your message at the Teahouse. Sorry, I just noticed I undid more of your edits than I intended too. I've reinstated some of them.

The plot bit is still my main issue. You've started out with a prologue, which is supposed to be followed by five chapters. The prologue alone had 205 words. If the following chapters had the same amount of words, we'd be looking at 1230 words (excluding the chapter names).

MOS:PLOTLENGTH states that video game plot descriptions should be around 700 words. 1230 would be way too much. Do you think you can shorten the prologue bit, so the following chapters can fit in too? soetermans. ↑↑↓↓←→←→ B A TALK 21:41, 23 February 2023 (UTC)[reply]

Sure, I will try to shorten the plot summary Nguyenquocthao (talk) 06:21, 24 February 2023 (UTC)[reply]

Including the controversy on the publishers[edit]

In Indonesian wiki page, they had include the controversy about PQube not going to get this game a proper publishments. Don't know if this headline should've be included here. VernardoLau (talk) 11:53, 19 March 2023 (UTC)[reply]