Miarmy

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Miarmy
Developer(s)Basefount
Initial releaseJune 22, 2011; 12 years ago (2011-06-22)
Stable release
7.5.24 / July 27, 2023; 9 months ago (2023-07-27)[1]
Written inPython, C++, Maya API, PhysX
Operating systemWindows, Linux, macOS
Platformx64
Available inEnglish
Chinese
Type3D computer graphics
LicenseProprietary
Websitewww.miarmy.com

Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving individuals or entities. The plugin is developed by Basefount Software, based in Chengdu, China.[2]

Miarmy used by several major studios, including Dexter Digital, Disney Television Animation, Square Enix, Prasad EFX, CGCG Inc., Digital Frontiers, and Iloura.[3][4][5]

Version Differences[edit]

Miarmy is available in two versions: Express (free) and Professional (paid). Sets of preset agents including models, textures, actions, and PhysX dynamic simulation are available for both versions for the following scenes:[6]

  • Stadium
  • Ambient locomotion
  • Ancient battle

Miarmy Express has the same feature set as the Professional version; however, its license is limited to non-commercial use and it allows 100 agents to be rendered.[7]

In November 2023,[8] a sister plug-in for Unreal Engine called Miarmy UE was released.

Release History[edit]

  • Miarmy was first announced in a post on the AutoDesk forums on June 23, 2011.[9]
  • Miarmy 1.0 (June 22, 2011)[10]
  • Miarmy 2.0 (February 18, 2013)[10]
  • Miarmy 3.0 (March 2014)[11]
  • Miarmy 4.0 (May 2015)[12]
  • Miarmy 5.0 (September 2016)[13]
  • Miarmy 6.0 (November 2017)[14]
  • Miarmy 7.0 (June 2019)[15]

See also[edit]

References[edit]

  1. ^ "Miarmy Software - Google Drive". drive.google.com. Retrieved 2021-04-15.
  2. ^ "About". Basefount.com. Retrieved 2023-09-21.
  3. ^ Thacker, Jim (December 13, 2013). "Basefount releases Miarmy 2.7". Retrieved 2024-02-13.
  4. ^ "Miarmy 2.7 released". Retrieved 2014-02-26.
  5. ^ "I, FRANKENSTEIN: Avi Goodman – VFX Supervisor – Iloura". 4 March 2014. Retrieved 2014-03-11.
  6. ^ "Agents". Archived from the original on 2014-03-01. Retrieved 2014-02-26.
  7. ^ "What is Miarmy Express?". Retrieved 2014-02-26.
  8. ^ "Miarmy UE 1.0 Released". November 1, 2023. Retrieved 2024-02-13.
  9. ^ "Basefount announcing Miarmy Maya Plugin AI, crowd, physX, Render". 23 June 2011. Retrieved 2014-02-26.
  10. ^ a b "Miarmy Release Notes". Archived from the original on 2014-03-01. Retrieved 2014-02-26.
  11. ^ Thacker, Jim (March 24, 2014). "Basefount Technology releases Miarmy 3.0". Archived from the original on May 27, 2023. Retrieved 2024-02-13.
  12. ^ Thacker, Jim (May 25, 2015). "Basefount Technology releases Miarmy 4". Archived from the original on January 14, 2024. Retrieved 2024-02-13.
  13. ^ Thacker, Jim (September 30, 2016). "Basefount Technology ships Miarmy 5.0". Archived from the original on 2023-06-09. Retrieved 2024-02-13.
  14. ^ Thacker, Jim (December 1, 2017). "Basefount ships Miarmy 6.0". Archived from the original on September 29, 2023. Retrieved 2024-02-13.
  15. ^ Thacker, Jim (June 13, 2019). "Basefount ships Miarmy 7.0". Archived from the original on 2023-06-07. Retrieved 2024-02-13.