Agent (The Matrix)

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From left to right: Agent Brown, Smith, and Jones
From left to right: Agent Brown, Smith, and Jones

Agents are a group of characters in the Matrix series. They are sentient programs, displaying high-level Artificial Intelligence, and are representatives, or "Agents", of the main antagonists within the Matrix fictional universe. In practical terms, they are guardians within the computer-generated world of the Matrix, guarding it from anyone or anything that could reveal it as a false reality, most often Redpills. Agents also hunt down and terminate any rogue programs, such as The Keymaker, which no longer serve a purpose to the overall Machine collective. They appear physically human, but it becomes apparent after observing them for only short periods that they are not. They have a tendency to speak and act in highly precise and mechanic ways.

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[edit] Physical aspects

Agents wear dark green/black business suits, lined with inside the suit jacket a gold fabric, black dress shoes, with a silver bar tie clip to complement the tie, square sunglasses and a communication earpiece to inform them of any disturbances within the system. These features are copied from the attire for plainclothes agents of the United States Secret Service, which investigates computer fraud in the US, as well as those of the Men in Black conspiracy or the stereotypical G-Man/FBI official. They have sideburns, and their hair is either slicked back or side-parted. Matrix Agents carry Desert Eagle handguns in shoulder holsters that are concealed beneath their suits. In addition to proficiency in the use of firearms, all Agents are masters in the martial arts and hand-to-hand combat.

Agents are programmed to be extremely agile, allowing them to perform superhuman feats such as leaping incredible distances. They can briefly move at speeds fast enough to dodge bullets from a gun, at least in most circumstances; a shot from a gun in contact with the Agent will hit its mark, and they can't dodge rapid-fire such as that from a “Minigun” as seen in the first Matrix film. They also seem to be impervious to pain, or at least have an extremely high tolerance for it; for instance, when Neo shoots one Agent with a minigun, he shows no visible reaction to several bullets ripping through his arm. Being "killed" only when subject to a shot at point-blank range.

Agents also have superhuman strength. One is observed tearing a car's roof off with one hand, and they can also generate enough power in their punches and kicks to break through solid concrete. Agents also seem significantly less fazed by punches and kicks than a normal human being would be, although a sufficiently strong attack to a vital body area can stagger them.

Agents do not seem to have bodies of their own in the Matrix; instead they gain physical form by taking over humans in pods directly connected to the Matrix (Zion rebels broadcasting from hovercrafts are not susceptible to possession). When the host has served its purpose they can possess someone else, leaving the victim somewhat disoriented, as demonstrated in one of the Matrix graphic novels [1] as well as Enter The Matrix. Even if the host is killed, they can simply transfer themselves into another body to continue their operations. Thus, even on the rare occasion that Zion rebels are actually able to "kill" an Agent, they only destroy the body it is in, and the Agent-program will "body-hop" to a new human host nearby. This makes it near impossible for humans to destroy an Agent permanently. This makes heavily populated areas of the Matrix (i.e. marketplaces, the freeway) extremely dangerous, because anyone in the surrounding area could be overwritten by an Agent.

Even so, they have a weakness. Agents (including Smith initially) can only act within the boundaries of the Matrix and as a result, they must obey the laws of physics set within the matrix world. Thus, while they can perform feats of incredible strength or have inhuman endurance, they cannot walk or charge through walls or stop bullets with their hands. Though they can jump long distances, Agents cannot fly. This is unlike Neo, who can stop bullets with his hand and is able fly.

[edit] Known Agents

First seen in The Matrix:

First seen in The Matrix Reloaded:

Other:

[edit] Interaction with Zion infiltrators

All these abilities make Agents extremely dangerous and virtually impossible to eliminate permanently. All Zion hovercraft crewmembers know that, and upon encountering one, they should simply run away and try to escape. But not only from the Agent itself, but also away from all nearby humans who could be potential hosts. According to Morpheus, in the time before Neo was freed from the Matrix, every human that had stood their ground against an Agent was killed. Morpheus and Neo both individually fought Agent Smith in the first movie, and both were defeated (but not killed). However once Neo harnessed his abilities as the One, Agents no longer posed a threat to him and he could defeat a trio of them with ease. It is implied in the game Enter the Matrix that one of the main reasons for Neo being able to defeat Agents was his ability to focus enough to move quickly for far longer periods than normal rebels. This is the main cause of the player's difficulty in fighting Agents, since when the player is outside bullet time the Agents are able to dodge and counter all hand-to-hand attacks.

Morpheus had been fortunate enough to survive encounters with two Agents (Smith and Johnson), throughout the trilogy. He was defeated soundly by Smith (who was probably limiting the lethality of his attacks, as he wanted to capture the high-ranking infiltrator alive), and only just overcame Johnson due to the nature of their situation. He did not wear down his opponent, merely flinging him from the top of the speeding semi on which they were fighting. Even so he nearly suffered the same fate himself, and was only given the chance to turn the tables by the unexpected arrival of Niobe, who rescued him.

Niobe has defeated an Agent, but like Morpheus there were extenuating circumstances. The fight took place onboard a cargo plane in the skies above the MegaCity; Niobe lowered the rear cargo ramp and managed to knock Agent Johnson out of the plane.

Ghost has also defeated a single Agent during a raid on a nuclear power plant, again by making use of unique circumstances of the encounter. Agent Johnson challenged him in the control room of the plant; he then damaged one of the high-voltage servers with small arms fire and threw his opponent into it, electrocuting him.

Trinity is the only other character to have "stood up" against an Agent, and survive. After Agent Jones had overpowered Neo and moved in for the kill, she dispatched him with a contact shot. If Morpheus is to be believed and no other human before had survived an Agent encounter, then this would mark the first time that an Agent had been "defeated".

[edit] Agents Jones and Brown

In the first Matrix movie, Agents Jones (Robert Taylor) and Brown (Paul Goddard) are credited as Agent Smith's "sidekicks". However Smith is given at least one order (or at least a forceful suggestion) by Jones ("order the strike"), and there appears to be some resentment or disagreement between the three at times.

Jones and Brown undergo little character development and do not appear in the sequels, though they are occasionally seen in The Matrix Online. They are mostly silent but brutal accomplices to Smith, for instance holding Neo down so Smith can insert a probe through his navel.

Brown's significant scenes include chasing Trinity across the rooftops in the opening sequence. He attempts to shoot her but misses several times. Brown is also present in the scene where Morpheus is interrogated, injecting a truth serum into Morpheus's neck. Brown is ordered by Smith to check Neo for life signs after Smith shot him (multiple times), and confirms the death. He is last seen fleeing from Neo along with Jones after Smith's apparent destruction.

Jones is less prominent than Brown in the first movie, though he shoots and almost succeeds in killing Neo. He stands above the stricken Neo, uttering the line "Only human," before being shot himself by Trinity. From this, it seems Jones holds similar views as Smith regarding the human race. Jones is seen holding Brown back when Neo is about to destroy Smith in the end of the film, and he is last seen running away from him, along with Brown.

[edit] Upgraded Agents

The Matrix Reloaded introduced Agents Jackson, Johnson and Thompson. Their abilities have been upgraded, making them stronger and faster. These improvements show as they are able to block some of Neo's blows. In The Matrix: Path of Neo, the upgraded Agents recover from violent physical injuries in a relatively short time. However, an unarmed Neo is still able to defeat them easily. Their enhanced physical prowess may also have come at the expense of some degree of intelligence; Agent Johnson is defeated three times during the trilogy, and their weapon accuracy is reduced.

The upgraded Agents continue the use of very plain, common, usually Anglo-Saxon names to avoid drawing attention to themselves.

[edit] Rogue Agents

A rogue Agent can be a very dangerous program. When Smith was destroyed by Neo at the end of The Matrix, his programming instructed him to return to the Source, the Machine mainframe computer. Either to be destroyed or stored. However, because of Neo's attack, something changed in Smith that allowed him to defy his programming. The change in Smith also disconnects him from the system, setting him "free" from his duties. In effect, this change makes Smith an "Exile" program without purpose. Smith's programming also takes on some of Neo's abilities as The One, such as the ability to withstand dramatic damage, and fly. However since Smith is not in truth a complete autonomous being with the ability to choose a new purpose for himself, Smith becomes sociopathic. The rogue Smith begins to behave like a virus himself, making copy after copy of himself using humans and other programs in the Matrix. All of them with one purpose based on his old Agent programming, which was now corrupted. The copies would have the memories and special abilities of any assimilated programs, such as the Oracle's ability to see the future. Smith's ability to copy himself onto others may be a sort of corruption of his original ability to move from host body to host body before Neo's attack. No one, not even other Agents, are immune to his attacks. If Smith possessed an Agent's body, the Agent could simply take over another one (as seen in Reloaded), but this was nullified when Smith took over every human and program in the Matrix.

[edit] Other Agents

Many other agents have appeared in the Animatrix, the Matrix console games and the Matrix comics. Agents Ash, Bird, Finn, Fine, Gray, and White are the only agents named there, but other unnamed have appeared as well.

Agent White also appears in The Matrix: Path of Neo as a replacement for Smith after he was destroyed by Neo. White appears in only one section of the Redpill Rescue level called The Security Guard. He appears much like Agent Brown but has his own personality, and appears to be stronger than both Jones and Brown at the time as he gives Neo a fair degree of difficulty, even while Neo is the One.

The Animatrix story World Record featured a different style of Agent wearing full-length trenchcoats instead of the usual dark suit.

[edit] Online

The Agents live on in the film's continuation, the MMORPG The Matrix Online. In line with the brokered truce created by Neo at the end of The Matrix Revolutions, Agents were no longer assigned to kill redpills on sight. Instead they guard various areas of the Matrix that are still restricted to the awakened. However, the Agents revert to their original programming with the collapse of the Truce.

[edit] Impostor Agents

Red-Eyed 'Impostor' Agents at the start of The Matrix Online storyline during chapter 1.1.

These 'agents' impersonated system representatives and begun widespread sabotage and assaults on the awakened redpills in an attempt to stress/break the truce agreement. All three major organizations (Zion, The Machines and The Merovingian) were quick to deny being responsible for the attacks and the impostors were soon declared a fourth group onto themselves.

It was soon discovered that these beings were not agents at all but rather were using some kind of disguise technology to try and implicate the machines for their actions. However, glowing red eyes and lack of system issue firearms were definite flaws in the plan.

It is revealed in a "Report to the General" document that the Red-Eyed Agents are the General's commandos, taking into consideration that programs could get access to other shells (like the way the Oracle changed appearance in the movies), made occasional documented reports to the General in various Zion and Machine critical missions, and also hinted that their disguises were malfunctioning.

[edit] Agent Gray

Gray was one of several Agents trapped in the Matrix during the infestation known as Smith. His program was overwritten with new code, executing instructions which conflicted with his primary architecture. When Smith was defeated and Smith's program was withdrawn from the system, Gray was freed.

The Machine Civilization is run by cautious protocols, and there was still some chance that the Smith code had found a place to shelter within the system, or within an RSI. Agents that had been exposed to Smith were quarantined within the Matrix during the reset — something that is usually never done. Bluepills have their connections to the system attenuated so they never notice the event, and Exiles can seek shelter in a construct, but Agents have no such recourse. Those trapped in the system during the reset were literally turned inside out as their code was deconstructed and recompiled with a vicious error-checking routine.

Even afterward, he has not been allowed to return to the Source, instead relegated to a buffer system created during the reboot — a gateway construct which acts as a Machine analog to the Merovingian's Mobil Avenue Station. In some ways he is almost an Exile, but for the fact that he believes he will eventually be able to return to the Source.

Due to his current situation, Agent Gray was selected to act as recruiter and Controller for human beings that the Machines believe can assist them in controlling the Matrix. Like all Agents he is normally dispassionate and aloof, with a precise manner of speaking, but his forced dealings with humans have left him with somewhat more understanding of them than most Agents.

When dealing with humans, he uses many euphemisms, as he has found that humans often prefer not to say what they really mean. Death is “cessation of awareness.” Stealing is “expeditious acquisition.” He addresses humans by their gender title and bluepill last name (e.g. "Mister Anderson"), and seems to have a foolproof way of knowing this information about every human he speaks to.

Though Gray resented his assignment greatly at first, he has come to appreciate the fact that he is better at dealing with humans than most other machine Agents. Although he does not enjoy interacting with humans, the fact that he is efficient at it gives him a sense of pride.

Agent Gray is voiced by John Patrick Lowrie.

[edit] See also

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